Viz Artist
Version 3.9.1 | Published December 13, 2017 ©
Shared Memory - SHM
The information in this section relates to the VizCommunication.Map Data Sharing mechanism. A local VizCommunication.Map in each Viz Engine (as part of a cluster), collects and stores data. This data can be internal data, like a scene script pushing data to the map, or data from external control applications through TCP or UDP.
This section contains information on the following topics:
See Also