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Viz Artist User Guide
Version 5.2 | Published March 20, 2024 ©
Shared Memory - SHM
The information in this section relates to the VizCommunication.Map Data Sharing mechanism. A local VizCommunication.Map in each Viz Engine (as part of a cluster), collects and stores data. This data can be internal data, like a scene script pushing data to the map, or data from external control applications through TCP or UDP.
This section contains information on the following topics: