Viz Artist User Guide
Version 5.2 | Published March 20, 2024 ©
Chromatic Aberration
Chromatic Aberration is the effect of a defective lens where it fails to focus all colors into a single point. As cameras might show this in real life, in computer graphics this effect needs to be simulated to achieve a photo realistic look.
What happens inside the Lens can be illustrated like this:
In computer graphics, this effect is simulated to achieve an effect as if your graphic is filmed through a real camera.
Without Chromatic Aberration |
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With Chromatic Aberration |
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Chromatic Aberration is built in as a post process effect in the Viz Engine Render Pipeline.
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Make sure you are using the Viz Engine Render Pipeline and Post Process Effects are turned on in your Scene Editor.
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Switch to Scene settings and turn on Chromatic Aberration in Post Processing.
X and Y define the offset added to single RGB channels. The higher these values are, the more distorted the lens. Typical values are around 1-2, anything else looks unrealistic.