Viz Multichannel
Version 4.0 | Published January 23, 2019 ©
Local Settings
This section contains information on how to configure local Viz Multichannel client settings:
See Also
Local Viz Engine
In your Viz Multichannel program folder you will find the VizRundown.ini file. This file allows you to add specific settings (seen below) for your local Viz Engine renderer.
[LocalVizEngine] VizEngineConnectionTimeout=
30000
ScenesInVizEngineMemory=
8
IsRendererForceSleep=
true
-
Viz Engine Connection Timeout: Sets the Viz Engine connection timeout in milliseconds (e.g. 30000). If Viz Engine is not sending a response within the set amount of milliseconds, an error report will be displayed in the Information panel showing its status, and the Viz Engine connection icon turns red. If it times out you will have to restart it. By default the connection timeout is set to 30000 ms (30 sec). See also how the procedure To Restart the Viz Engine Connection.
-
Scenes in Viz Engine Memory: Sets the maximum number (0-8) of Viz Artist scenes to live in the Viz Engine preview memory. This functions as a cache for previewing templates. If a lot of manual template previewing and editing is expected, this number can be higher. 0 means unlimited. The recommended default is 8.
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Renderer Force Sleep: Set this option (true/false) if an NVIDIA G-force graphics card is installed on the Viz Multichannel client machine. Otherwise the machine might, in some cases, use a lot of CPU power.
To Restart the Viz Engine Connection
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Click the Viz Engine connection icon and from the appearing context menu select Restart Viz.