Viz World User Guide
Version 23.0 | Published December 12, 2023 ©
Using the Map Name Editor
This section describes how to use the Map Name Editor. See the following sections for more information:
To Create a New Language File
-
Start Windows Explorer.
-
Create a folder named Languages in the following location:
-
32-bit: C:\Program Files\Curious Software\Curious World Maps\SharedData
-
64-bit: C:\Program Files\vizrt\Viz World\SharedData
-
-
In the folder, you can either place an empty file called <my language>.mdx or copy and rename UserNames.mdx (if you already have changed a lot of the label names).
-
Start the Map Name Editor executable (64-bit) found under: C:\Program Files\vizrt\Viz World
-
Edit the new file. Your language is added as a new column.
-
Click Save Changes.
To Add language Specific Translations
-
Start the Map Name Editor.
-
Connect to your Viz World Server.
-
Right-click and select your language column representing your custom language file.
-
Search for the name that needs a language specific translation.
-
Enter the translation and click Save Changes.
To Use the New Language File
-
Start the Server Configuration tool and log on to your Viz World Server.
-
Select the Maps’ Display section.
-
Set the Alternate Label Display’s first option to be M-Language (multi-language).
-
Start for example Viz Artist, create a maps scene and launch the Map Editor (WME).
-
Right-click the map area and select your language from the appearing context menu.
Note: Setting a language in WME does not affect the language used in Viz Artist.
-
For Viz Artist add/edit the VizWorld.ini file under C:\ProgramData\Vizrt\VizEngine\Maps and add the following entry:
language=[my Language ID]
-
or (dynamically) send the following command to Viz Engine:
MAPS LANGUAGE [my Language ID]
Note: my Language ID refers to the order in the list of languages, English = 0, Norwegian = 1, etc. See the above screenshot.
See Also