Viz Engine Administrator Guide
Version 5.0 | Published December 20, 2022 ©
SNMP Viz Engine OIDs
This document lists all available OIDs for Viz Engine. N represents the current channel, that is 1 is for Viz Engine Channel 1 (first instance).
Viz Engine OIDs
Value OID |
Description |
Type |
Info |
27566.1.1.1.N.1 |
Ready For Connect |
TruthValue |
Viz Engine is initialized and running (On Air or Off Air). |
27566.1.1.1.N.2 |
On Air |
TruthValue |
Viz Engine is On Air. |
27566.1.1.1.N.3 |
Connected To Db |
TruthValue |
Viz Engine is connected to Viz Graphic Hub. |
27566.1.1.1.N.4 |
Post Render Mode |
INTEGER normalmode(0), postrendermode(1) |
Post render mode active. |
27566.1.1.1.N.5 |
NLE Mode |
INTEGER normalmode(0), nlemode(1) |
NLE mode active. |
27566.1.1.1.N.6 |
Current Frame Rate |
Integer32 (0..10000) |
Current frame rate. |
27566.1.1.1.N.7 |
Retrace Counter |
Integer32 (0..65536) |
Changing number when the Engine is rendering. |
27566.1.1.1.N.8 |
Viz Engine Version |
OCTET STRING (SIZE (0..128)) |
Version string. |
27566.1.1.1.N.9 |
System ID |
OCTET STRING (SIZE (0..128)) |
Dongle ID. |
27566.1.1.1.N.10 |
Computer Type |
INTEGER irix(0), video(1), panasonic(2), pc(3), twc(4), sgipc(5), chyron(6), unknown(7) |
|
27566.1.1.1.N.11 |
TCP Port |
Integer32 (0..65536) |
TCP command port, 6100 or similar. |
27566.1.1.1.N.12 |
Genlock Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
Genlock status. |
27566.1.1.1.N.13 |
Video In 1 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
Video input status. |
27566.1.1.1.N.14 |
Video In 2 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.15 |
Video In 3 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.16 |
Video In 4 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.17 |
Video In 5 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.18 |
Video In 6 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.19 |
Video In 7 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.20 |
Video In 8 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.21 |
Clip 1 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
Clip status. |
27566.1.1.1.N.22 |
Clip 2 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.23 |
Clip 3 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.24 |
Clip 4 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.25 |
Clip 5 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.26 |
Clip 6 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.27 |
Clip 7 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.28 |
Clip 8 Status |
INTEGER ok(0), wrongformat(1), bad(2), droppedframes(3), unknown(4), notavailable(255) |
|
27566.1.1.1.N.29 |
Texture Memory Free |
Integer32 (0..2147483647) |
Texture memory available in KB. |
27566.1.1.1.N.30 |
Texture Memory Total |
Integer32 (0..2147483647) |
Total texture memory in KB. |
27566.1.1.1.N.31 |
Texture Memory Used |
Integer32 (0..100) |
Texture memory used (percentage). |
27566.1.1.1.N.32 |
Renderer Scene Front |
OCTET STRING (SIZE (0..1024)) |
Scene name. |
27566.1.1.1.N.33 |
Renderer Scene Middle |
OCTET STRING (SIZE (0..1024)) |
Scene name. |
27566.1.1.1.N.34 |
Renderer Scene Back |
OCTET STRING (SIZE (0..1024)) |
Scene name. |
27566.1.1.1.N.35 |
Post Scene Front |
OCTET STRING (SIZE (0..1024)) |
Scene name. |
27566.1.1.1.N.36 |
Post Scene Middle |
OCTET STRING (SIZE (0..1024)) |
Scene name. |
27566.1.1.1.N.37 |
Post Scene Back |
OCTET STRING (SIZE (0..1024)) |
Scene name. |
27566.1.1.1.N.38 |
Retrace Counter Moving |
TruthValue |
Computed flag; true if the retrace counter changes. Can be possibly used to detect hanging renderer. |
Viz Engine Trap OIDs
On change of some of the important properties a trap (notification) is generated too. This way the monitoring system which is polling the values at regular intervals gets the change immediately. Persisting “failed” values trigger repeated traps.
Trap OID |
Description |
Value OIDs Included |
Info |
27566.1.1.1.N.0.1 |
Ready For Connect Changes |
27566.1.1.1.N.1 |
Sent when state changes or periodically if value is false. |
27566.1.1.1.N.0.2 |
On Air State Changes |
27566.1.1.1.N.2 |
Sent when 27566.1.1.1.N.2 is true and state changes or periodically if value is false. |
27566.1.1.1.N.0.3 |
Db Connection State Changes |
27566.1.1.1.N.3 |
Sent when 27566.1.1.1.N.3 is true and state changes or periodically if value is false. |
27566.1.1.1.N.0.4 |
Genlock State Changes |
27566.1.1.1.N.12 |
Sent when 27566.1.1.1.N.12 is true and state changes or periodically if value is not 0. |
27566.1.1.1.N.0.5 |
Texture Memory Changes |
7566.1.1.1.N.29-31 |
Sent when 27566.1.1.1.N.29-31 is true and state changes or periodically if value is < 10000 KB (hardcoded). |
27566.1.1.1.N.0.6 |
Retrace Counter Changes |
27566.1.1.1.N.38 |
Sent when 27566.1.1.1.N.38 is true and state changes or periodically if value is false. |
27566.1.1.1.N.0.7 |
Renderer Front Scene Changes |
27566.1.1.1.N.32 |
Sent when 27566.1.1.1.N.32 is true and state changes. |
27566.1.1.1.N.0.8 |
Renderer Middle Scene Changes |
27566.1.1.1.N.33 |
Sent when 27566.1.1.1.N.33 is true and state changes. |
27566.1.1.1.N.0.9 |
Renderer Back Scene Changes |
27566.1.1.1.N.34 |
Sent when 27566.1.1.1.N.34 is true and state changes. |